diff --git a/README.md b/README.md
index 5274369282534ff979d8f9109f92242b35f58c17..69a93e5320ec4085220d4e4df7ab3f390f544d91 100644
--- a/README.md
+++ b/README.md
@@ -13,7 +13,7 @@ A Game Boy emulator that is written in Rust 🦀.
 * Support for multiple MBCs: MBC1, MBC2, MBC3, and MBC5
 * Cool bespoke display palettes built by [TheWolfBunny64](https://www.deviantart.com/thewolfbunny).
 * Transparent RAM saving using [Web Storage API](https://developer.mozilla.org/docs/Web/API/Window/localStorage)
-* GamePad support using [Web Gamepad API](hhttps://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API)
+* GamePad support using [Web Gamepad API](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API)
 * Variable CPU clock speed
 * Debug mode: VRAM and registers
 
diff --git a/examples/web/react/components/display/display.css b/examples/web/react/components/display/display.css
index 4c8bef99b089b0bdba70faa5dee74fd458739882..8fde45f84721b4c50a8c16107906ecc55fbec663 100644
--- a/examples/web/react/components/display/display.css
+++ b/examples/web/react/components/display/display.css
@@ -93,7 +93,6 @@
 }
 
 .display.fullscreen > .display-frame {
-    background-color: transparent;
     border: none;
     box-shadow: 0px 0px 12px rgba(0, 0, 0, 0.24);
     -o-box-shadow: 0px 0px 12px rgba(0, 0, 0, 0.24);