diff --git a/README.md b/README.md index 5274369282534ff979d8f9109f92242b35f58c17..69a93e5320ec4085220d4e4df7ab3f390f544d91 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ A Game Boy emulator that is written in Rust 🦀. * Support for multiple MBCs: MBC1, MBC2, MBC3, and MBC5 * Cool bespoke display palettes built by [TheWolfBunny64](https://www.deviantart.com/thewolfbunny). * Transparent RAM saving using [Web Storage API](https://developer.mozilla.org/docs/Web/API/Window/localStorage) -* GamePad support using [Web Gamepad API](hhttps://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API) +* GamePad support using [Web Gamepad API](https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API) * Variable CPU clock speed * Debug mode: VRAM and registers diff --git a/examples/web/react/components/display/display.css b/examples/web/react/components/display/display.css index 4c8bef99b089b0bdba70faa5dee74fd458739882..8fde45f84721b4c50a8c16107906ecc55fbec663 100644 --- a/examples/web/react/components/display/display.css +++ b/examples/web/react/components/display/display.css @@ -93,7 +93,6 @@ } .display.fullscreen > .display-frame { - background-color: transparent; border: none; box-shadow: 0px 0px 12px rgba(0, 0, 0, 0.24); -o-box-shadow: 0px 0px 12px rgba(0, 0, 0, 0.24);