diff --git a/frontends/web/ts/gb.ts b/frontends/web/ts/gb.ts index 4e82177b281dc06b9072a98be8698a230e2c3ee4..f376320f4ff09599c039b7d1075c7fba84d34eb4 100644 --- a/frontends/web/ts/gb.ts +++ b/frontends/web/ts/gb.ts @@ -549,7 +549,7 @@ export class GameboyEmulator extends EmulatorBase implements Emulator { get wasmEngine(): string | null { if (!this.gameBoy) return null; - return this.gameBoy.get_wasm_engine_ws(); + return this.gameBoy.get_wasm_engine_ws() ?? null; } get framerate(): number { diff --git a/src/gb.rs b/src/gb.rs index b6394104d8cb452b509bce7d6b456637ec2b68a5..8f7074d82f0fd1a20ce173ee2ffa6bbf03a69b62 100644 --- a/src/gb.rs +++ b/src/gb.rs @@ -322,15 +322,15 @@ impl GameBoy { self.ppu().set_palette_colors(&palette); } - pub fn get_wasm_engine_ws(&self) -> String { + pub fn get_wasm_engine_ws(&self) -> Option<String> { let dependencies = dependencies_map(); if !dependencies.contains_key("wasm-bindgen") { - return String::from("-"); + return None; } - String::from(format!( + Some(String::from(format!( "wasm-bindgen/{}", *dependencies.get("wasm-bindgen").unwrap() - )) + ))) } fn js_to_pixel(value: &JsValue) -> Pixel {