From 84e61c29a4176b464beaee2f5a2384600f76c30d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jo=C3=A3o=20Magalh=C3=A3es?= <joamag@gmail.com> Date: Mon, 1 May 2023 00:28:21 +0100 Subject: [PATCH] chore: web support for multiple engines Including CGB and DMG. --- frontends/web/ts/gb.ts | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/frontends/web/ts/gb.ts b/frontends/web/ts/gb.ts index 9de4879c..c734938d 100644 --- a/frontends/web/ts/gb.ts +++ b/frontends/web/ts/gb.ts @@ -357,7 +357,7 @@ export class GameboyEmulator extends EmulatorBase implements Emulator { * the emulator engine to use. */ async boot({ - engine = "neo", + engine = "cgb", restore = true, loadRom = false, romPath = ROM_PATH, @@ -390,9 +390,12 @@ export class GameboyEmulator extends EmulatorBase implements Emulator { // selects the proper engine for execution // and builds a new instance of it switch (engine) { - case "neo": + case "cgb": this.gameBoy = new GameBoy(GameBoyMode.Cgb); break; + case "dmg": + this.gameBoy = new GameBoy(GameBoyMode.Dmg); + break; default: if (!this.gameBoy) { throw new Error("No engine requested"); @@ -534,11 +537,11 @@ export class GameboyEmulator extends EmulatorBase implements Emulator { } get engines(): string[] { - return ["neo"]; + return ["cgb", "dmg"]; } get engine(): string { - return this._engine || "neo"; + return this._engine || "cgb"; } get romExts(): string[] { -- GitLab