diff --git a/src/ppu.rs b/src/ppu.rs
index 5bfce2f92b41f3e7eb35a9dde531f4a4306eaf02..bf28a602b5fde3a198b4f6e09f93b4e21b55944e 100644
--- a/src/ppu.rs
+++ b/src/ppu.rs
@@ -338,6 +338,7 @@ pub struct PpuRegisters {
 
 /// Represents the Game Boy PPU (Pixel Processing Unit) and controls
 /// all of the logic behind the graphics processing and presentation.
+///
 /// Should store both the VRAM and HRAM together with the internal
 /// graphic related registers.
 /// Outputs the screen as a RGB 8 bit frame buffer.
diff --git a/src/state.rs b/src/state.rs
index b118091268ae5fc391b03716377df133f6d960a3..d7960b7728a862928a726048838b5fc40654184c 100644
--- a/src/state.rs
+++ b/src/state.rs
@@ -1107,7 +1107,7 @@ impl BessName {
     }
 
     pub fn format_name(name: &str, version: &str) -> String {
-        format!("{} v{}", name, version)
+        format!("{name} v{version}")
     }
 
     pub fn build_name(&mut self, name: &str, version: &str) {