pub const DISPLAY_WIDTH: usize = 64; pub const DISPLAY_HEIGHT: usize = 32; pub const RAM_SIZE: usize = 4096; pub const STACK_SIZE: usize = 16; pub const REGISTERS_SIZE: usize = 16; /// The starting address for the ROM loading, should be /// the initial PC position for execution. const ROM_START: usize = 0x200; static FONT_SET: [u8; 80] = [ 0xf0, 0x90, 0x90, 0x90, 0xf0, // 0 0x20, 0x60, 0x20, 0x20, 0x70, // 1 0xf0, 0x10, 0xf0, 0x80, 0xf0, // 2 0xf0, 0x10, 0xf0, 0x10, 0xf0, // 3 0x90, 0x90, 0xf0, 0x10, 0x10, // 4 0xf0, 0x80, 0xf0, 0x10, 0xf0, // 5 0xf0, 0x80, 0xf0, 0x90, 0xf0, // 6 0xf0, 0x10, 0x20, 0x40, 0x40, // 7 0xf0, 0x90, 0xf0, 0x90, 0xf0, // 8 0xf0, 0x90, 0xf0, 0x10, 0xf0, // 9 0xf0, 0x90, 0xf0, 0x90, 0x90, // A 0xe0, 0x90, 0xe0, 0x90, 0xe0, // B 0xf0, 0x80, 0x80, 0x80, 0xf0, // C 0xe0, 0x90, 0x90, 0x90, 0xe0, // D 0xf0, 0x80, 0xf0, 0x80, 0xf0, // E 0xf0, 0x80, 0xf0, 0x80, 0x80, // F ]; pub struct Chip8Neo { ram: [u8; RAM_SIZE], vram: [u8; DISPLAY_WIDTH * DISPLAY_HEIGHT], stack: [u16; STACK_SIZE], registers: [u8; REGISTERS_SIZE], pc: u16, i: u16, sp: u8, dt: u8, st: u8, } #[cfg_attr(feature = "web", wasm_bindgen)] impl Chip8Neo { #[cfg_attr(feature = "web", wasm_bindgen(constructor))] pub fn new() -> Chip8Neo { let mut chip8 = Chip8Neo { ram: [0u8; RAM_SIZE], vram: [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT], stack: [0u16; STACK_SIZE], registers: [0u8; REGISTERS_SIZE], pc: ROM_START as u16, i: 0x0, sp: 0x0, dt: 0x0, st: 0x0, }; chip8.load_default_font(); chip8 } pub fn reset(&mut self) { self.vram = [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT]; self.stack = [0u16; STACK_SIZE]; self.registers = [0u8; REGISTERS_SIZE]; self.pc = ROM_START as u16; self.i = 0x0; self.sp = 0x0; self.dt = 0x0; self.st = 0x0; self.load_default_font(); } pub fn reset_hard(&mut self) { self.ram = [0u8; RAM_SIZE]; self.reset(); } pub fn pixels(&self) -> Vec<u8> { self.vram.to_vec() } pub fn clock(&mut self) { // fetches the current instruction and increments // the PC (program counter) accordingly let instruction = (self.ram[self.pc as usize] as u16) << 8 | self.ram[self.pc as usize + 1] as u16; self.pc += 0x2; let opcode = instruction & 0xf000; let address = instruction & 0x0fff; let first_nibble = ((instruction & 0x0f00) >> 8) as u8; let second_nibble = ((instruction & 0x00f0) >> 4) as u8; let third_nibble = (instruction & 0x000f) as u8; let byte = (instruction & 0x00ff) as u8; match opcode { 0x0000 => match byte { 0xe0 => self.clear_screen(), _ => println!("unimplemented instruction"), }, 0x1000 => self.pc = address, 0x6000 => self.registers[first_nibble as usize] = byte, 0x7000 => self.registers[first_nibble as usize] += byte, 0xa000 => self.i = address, 0xd000 => { let mut x = self.registers[first_nibble as usize]; let mut y = self.registers[second_nibble as usize]; let mut offset = 0; for i in 0..third_nibble { y = (y + i) % DISPLAY_HEIGHT as u8; for j in 0..8 { x = (x + j) % DISPLAY_WIDTH as u8; let pixel = self.ram[(self.i + offset) as usize]; // @todo must switch the pixel values here self.vram[(y * DISPLAY_WIDTH as u8 + x) as usize] = pixel; offset += 1; } } } _ => println!( "unimplemented opcode {}, instruction {}", opcode, instruction ), } } pub fn clock_dt(&mut self) {} pub fn clock_st(&mut self) {} pub fn key_press(&mut self, key: u8) {} pub fn key_lift(&mut self, key: u8) {} pub fn load_rom(&mut self, rom: &[u8]) { self.ram[ROM_START..ROM_START + rom.len()].clone_from_slice(&rom); } pub fn beep(&self) -> bool { false } pub fn pc(&self) -> u16 { self.pc } pub fn sp(&self) -> u8 { self.sp } fn load_font(&mut self, position: usize, font_set: &[u8]) { self.ram[position..position + font_set.len()].clone_from_slice(&font_set); } fn load_default_font(&mut self) { self.load_font(0, &FONT_SET); } fn clear_screen(&mut self) { self.vram = [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT]; } }