pub const DISPLAY_WIDTH: usize = 64;
pub const DISPLAY_HEIGHT: usize = 32;
pub const RAM_SIZE: usize = 4096;
pub const STACK_SIZE: usize = 16;
pub const REGISTERS_SIZE: usize = 16;

/// The starting address for the ROM loading, should be
/// the initial PC position.
const ROM_START: usize = 0x200;

static FONT_SET: [u8; 80] = [
    0xf0, 0x90, 0x90, 0x90, 0xf0, // 0
    0x20, 0x60, 0x20, 0x20, 0x70, // 1
    0xf0, 0x10, 0xf0, 0x80, 0xf0, // 2
    0xf0, 0x10, 0xf0, 0x10, 0xf0, // 3
    0x90, 0x90, 0xf0, 0x10, 0x10, // 4
    0xf0, 0x80, 0xf0, 0x10, 0xf0, // 5
    0xf0, 0x80, 0xf0, 0x90, 0xf0, // 6
    0xf0, 0x10, 0x20, 0x40, 0x40, // 7
    0xf0, 0x90, 0xf0, 0x90, 0xf0, // 8
    0xf0, 0x90, 0xf0, 0x10, 0xf0, // 9
    0xf0, 0x90, 0xf0, 0x90, 0x90, // A
    0xe0, 0x90, 0xe0, 0x90, 0xe0, // B
    0xf0, 0x80, 0x80, 0x80, 0xf0, // C
    0xe0, 0x90, 0x90, 0x90, 0xe0, // D
    0xf0, 0x80, 0xf0, 0x80, 0xf0, // E
    0xf0, 0x80, 0xf0, 0x80, 0x80, // F
];

pub struct Chip8Neo {
    ram: [u8; RAM_SIZE],
    vram: [u8; DISPLAY_WIDTH * DISPLAY_HEIGHT],
    stack: [u16; STACK_SIZE],
    registers: [u8; REGISTERS_SIZE],
    pc: u16,
    i: u16,
    sp: u8,
    dt: u8,
    st: u8,
}

#[cfg_attr(feature = "web", wasm_bindgen)]
impl Chip8Neo {
    #[cfg_attr(feature = "web", wasm_bindgen(constructor))]
    pub fn new() -> Chip8Neo {
        let mut chip8 = Chip8Neo {
            ram: [0u8; RAM_SIZE],
            vram: [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT],
            stack: [0u16; STACK_SIZE],
            registers: [0u8; REGISTERS_SIZE],
            pc: ROM_START as u16,
            i: 0x0,
            sp: 0x0,
            dt: 0x0,
            st: 0x0,
        };
        chip8.load_default_font();
        chip8
    }

    pub fn tick(&mut self) {
        self.pc += 0x2;
    }

    pub fn load_rom(&mut self, rom: &[u8]) {
        self.ram[ROM_START..ROM_START + rom.len()].clone_from_slice(&rom);
    }

    fn load_font(&mut self, position: usize, font_set: &[u8]) {
        self.ram[position..position + font_set.len()].clone_from_slice(&font_set);
    }

    fn load_default_font(&mut self) {
        self.load_font(0, &FONT_SET);
    }
}