Newer
Older
use boytacean::gb::GameBoy;
fn main() {
let mut game_boy = GameBoy::new();
for _ in 0..40000 {
game_boy.clock();
}
use boytacean::gb::GameBoy;
fn main() {
let mut game_boy = GameBoy::new();
for _ in 0..40000 {
game_boy.clock();
}