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const DUTY_TABLE: [[u8; 8]; 4] = [
[0, 0, 0, 0, 0, 0, 0, 1],
[1, 0, 0, 0, 0, 0, 0, 1],
[1, 0, 0, 0, 0, 1, 1, 1],
[0, 1, 1, 1, 1, 1, 1, 0],
];
const CH4_DIVISORS: [u8; 8] = [8, 16, 32, 48, 64, 80, 96, 112];
pub enum Channel {
Ch1,
Ch2,
Ch3,
Ch4,
}
ch1_envelope_sequence: u8,
ch1_envelope_enabled: bool,
ch1_sweep_slope: u8,
ch1_sweep_increase: bool,
ch1_sweep_pace: u8,
ch1_length_timer: u8,
ch1_wave_duty: u8,
ch1_pace: u8,
ch1_direction: u8,
ch1_volume: u8,
ch1_wave_length: u16,
ch2_envelope_sequence: u8,
ch2_envelope_enabled: bool,
ch2_length_timer: u8,
ch2_wave_duty: u8,
ch2_pace: u8,
ch2_direction: u8,
ch2_volume: u8,
ch2_wave_length: u16,
ch3_position: u8,
ch3_output: u8,
ch3_dac: bool,
ch3_length_timer: u8,
ch3_output_level: u8,
ch3_wave_length: u16,
ch4_envelope_sequence: u8,
ch4_envelope_enabled: bool,
ch4_output: u8,
ch4_length_timer: u8,
ch4_pace: u8,
ch4_direction: u8,
ch4_volume: u8,
ch4_divisor: u8,
ch4_width_mode: bool,
ch4_clock_shift: u8,
ch4_lfsr: u16,
ch4_length_stop: bool,
ch4_enabled: bool,
right_enabled: bool,
left_enabled: bool,
ch1_out_enabled: bool,
ch2_out_enabled: bool,
ch3_out_enabled: bool,
ch4_out_enabled: bool,
sequencer: u16,
sequencer_step: u8,
audio_buffer: VecDeque<u8>,
audio_buffer_max: usize,
pub fn new(sampling_rate: u16, buffer_size: f32, clock_freq: u32) -> Self {
ch1_timer: 0,
ch1_sequence: 0,
ch1_envelope_sequence: 0,
ch1_envelope_enabled: false,
ch1_sweep_slope: 0x0,
ch1_sweep_increase: false,
ch1_sweep_pace: 0x0,
ch1_length_timer: 0x0,
ch1_wave_duty: 0x0,
ch1_pace: 0x0,
ch1_direction: 0x0,
ch1_volume: 0x0,
ch1_wave_length: 0x0,
ch2_timer: 0,
ch2_sequence: 0,
ch2_envelope_sequence: 0,
ch2_envelope_enabled: false,
ch2_length_timer: 0x0,
ch2_wave_duty: 0x0,
ch2_pace: 0x0,
ch2_direction: 0x0,
ch2_volume: 0x0,
ch2_wave_length: 0x0,
ch3_timer: 0,
ch3_position: 0,
ch3_output: 0,
ch3_dac: false,
ch3_length_timer: 0x0,
ch3_output_level: 0x0,
ch3_wave_length: 0x0,
ch4_envelope_sequence: 0,
ch4_envelope_enabled: false,
ch4_output: 0,
ch4_length_timer: 0x0,
ch4_pace: 0x0,
ch4_direction: 0x0,
ch4_volume: 0x0,
ch4_divisor: 0x0,
ch4_width_mode: false,
ch4_clock_shift: 0x0,
ch4_lfsr: 0x0,
ch4_length_stop: false,
ch4_enabled: false,
left_enabled: true,
right_enabled: true,
ch1_out_enabled: true,
ch2_out_enabled: true,
/// The RAM that is used to sore the wave information
/// to be used in channel 3 audio
/// The rate at which audio samples are going to be
/// taken, ideally this value should be aligned with
/// the sampling rate of the output device. A typical
/// sampling rate would be of 44.1kHz.
/// Internal sequencer counter that runs at 512Hz
/// used for the activation of the tick actions.
sequencer: 0,
sequencer_step: 0,
(sampling_rate as f32 * buffer_size) as usize * 2,
audio_buffer_max: (sampling_rate as f32 * buffer_size) as usize * 2,
pub fn reset(&mut self) {
self.ch1_timer = 0;
self.ch1_sequence = 0;
self.ch1_envelope_sequence = 0;
self.ch1_envelope_enabled = false;
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