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use crate::{cpu::Cpu, mmu::Mmu, ppu::Ppu, util::read_file};
pub struct GameBoy {
cpu: Cpu,
}
impl GameBoy {
pub fn new() -> GameBoy {
let ppu = Ppu::new();
let mmu = Mmu::new(ppu);
let cpu = Cpu::new(mmu);
GameBoy { cpu: cpu }
}
pub fn clock(&mut self) {
self.cpu.clock()
}
pub fn cpu(&mut self) -> &mut Cpu {
&mut self.cpu
pub fn ppu(&mut self) -> &mut Ppu {
self.cpu.ppu()
pub fn load_boot(&mut self, path: &str) {
let data = read_file(path);
}
pub fn load_boot_default(&mut self) {
self.load_boot("./res/dmg_rom.bin");