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# Boytacean SDL
## Build
### Build SDL using [vcpkg](https://vcpkg.io/)
To be able to run the `cargo build` one must first install a local version of `vcpkg` using:
```bash
cargo install cargo-vcpkg
cargo vcpkg build
cargo build
```
### Build SDL in Linux
For Linux you may need to install additional dependencies, they should be installed before running the `cargo vcpkg build` command.
Here's a listing with the bash command for Ubuntu:
```bash
sudo apt install libsdl2-dev libasound2-dev libpulse-dev
```
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#### Build SDL in Windows
For windows the vcpkg based SDL building is simpler:
```bash
cargo install cargo-vcpkg
cargo build
```
Make sure that the current Rust in use is MSVC based using:
```bash
rustup default stable-msvc
```
For more information check [GitHub - Rust-SDL2/rust-sdl2](https://github.com/Rust-SDL2/rust-sdl2).
### Build binaries
Then you can use the following command to build and run Boytacean SDL:
```bash
cargo build
cargo run
```
To reload the code continuously use the cargo watch tool:
```bash
cargo install cargo-watch
cargo watch -x run
```
There are some feature flags that control the verbosity of the emulator to run in debug mode use:
```bash
cargo build --features debug
```
To obtain more information about the issues.
### Troubleshooting
#### I'm facing issues with the vcpkg binaries
If there're issues with the `cargo vcpkg build` build process you may need to remove the `~/.vcpkg-root` and re-run the process to re-build the whole set of packages.
It's also important to completely delete the `target` directory.
### I'm having difficulties building SDL for arm64 in Mac OS
Try the above strategy and also try to remove `~/.cache/vcpkg`.
If that does not work try to remove the `Cargo.lock` file to flush dependencies.
A quick shortcut to the complete set of operations would be:
```bash
rm -rf ~/.vcpkg-root
rm -rf ~/.cache/vcpkg
cargo vcpkg -v build
```
If you're still facing issues try to remove the `installed` directory in the `vcpkg` directory:
```bash
rm -rf ~/vcpkg/installed
```
## Execution
### Headless
It's possible to run the emulator in headless mode using the `--headless` parameter:
```bash
cargo run -- --rom-path ../../res/roms/test/blargg/cpu/cpu_instrs.gb --cycles 100000000 --headless --device stdout --unlimited
```
## Features
| Provider | Description |
| ---------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| `debug` | Activates the base `debug` feature from Boytacean. |
| `pedantic` | Additional safety instructions are executed to make sure the machine does no run "out of tracks", making sure to run many `panic()` calls. |
| `slow` | Runs the emulator at a very slow page 60x slower to allow visual debugging. |
| `cpulog` | Prints a log of the CPU instruction executed. |