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const wasm = async (setHook = true) => {
// in case the set hook flag is set, then tries to
// set the panic hook for the WASM module, this call
// may fail in some versions of wasm-bindgen as the
// thread is still marked as "panicking", so we need to
// wrap the call around try/catch
if (setHook) {
try {
GameBoy.set_panic_hook_ws();
} catch (err) {
console.error(err);
}
}