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  • const wasm = async (setHook = true) => {
    
    
        // in case the set hook flag is set, then tries to
        // set the panic hook for the WASM module, this call
        // may fail in some versions of wasm-bindgen as the
        // thread is still marked as "panicking", so we need to
        // wrap the call around try/catch
        if (setHook) {
            try {
                GameBoy.set_panic_hook_ws();
            } catch (err) {
                console.error(err);
            }
        }