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João Magalhães authoredJoão Magalhães authored
To find the state of this project's repository at the time of any of these versions, check out the tags.
CHANGELOG.md 1.31 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Added
- Instant boot support using the
GameBoy.boot()
method - Support for pending cycles in web version
Changed
- Improved drawing speed at the SDL example
- Better handling of
panic!()
in web version
Fixed
- Issue related to STAT interrupt and H-Blank
[0.3.0] - 2022-07-11
Added
- Support for 8x16 sprites
- Support for MBC5, think Pokemon Yellow
Fixed
- Issue with MBC1 and Advanced ROM Banking Mode
- Issue related to LDC power of and return mode
[0.2.0] - 2022-07-10
Added
- Support for drag and drop loading in SDL
- SDL fixes related to timing
- Support for drawing windows
- Initial experimental support for MBC3 (for Pokemon Red/Blue)
Fixed
- Timer related issue, made test on inst timing pass
- Clear first frame issue, with
first_frame
flag
[0.1.1] - 2022-07-08
Fixed
- License name in the
Cargo.toml
file
[0.1.0] - 2022-07-08
Added
- Support for sprite drawing, works with Tetris
- Support for timers
- Initial working version
🥳
Fixed
- Problem in the switching of the LCD mode