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João Magalhães authoredJoão Magalhães authored
To find the state of this project's repository at the time of any of these versions, check out the tags.
CHANGELOG.md 3.52 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Added
Changed
Fixed
[0.5.6] - 2022-11-17
Fixed
- Issue with background color and change of palette colors
- Issue related with STAT interrupt not being triggered for all conditions
[0.5.5] - 2022-11-17
Fixed
- PPU issue related to the maximum number of objects/sprite per line being 10, issue detected by ACID test
- Object pixel drawing priority issue, issue detected by ACID test
- Issue associated with the wrongful flipping of 8x16 sprites, issue detected by ACID test
- Issue associated with drawing of window tiles, due to extra
update_stat()
operations, issue detected by ACID test
[0.5.4] - 2022-11-15
Fixed
- Critical issue with loading of Boot ROM
[0.5.3] - 2022-11-15
Changed
- New default demo ROM
[0.5.2] - 2022-11-14
Added
- Support for Gamepad Web API - #9 (closed)
- Support for palette changing using GET param - #10 (closed)
Fixed
- Start and Select buttons order
[0.5.1] - 2022-11-14
Changed
- Small cosmetic changes
[0.5.0] - 2022-11-14
Added
- Support for true fullscreen at a browser level
- Support for more flexible palette colors
- Support for setting palette colors using WASM
- Local storage usage for saving battery backed RAM
[0.4.5] - 2022-11-12
Fixed
- Critical error that prevented physical keyboard from working
⌨️
[0.4.4] - 2022-11-12
Added
- Support for responsive physical keyboard