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João Magalhães
boytacean
Commits
19fbe728
Verified
Commit
19fbe728
authored
1 year ago
by
João Magalhães
Browse files
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Plain Diff
chore: better cheat code handling
parent
3efbb52b
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Tags containing commit
1 merge request
!25
Game Genie support
Pipeline
#3120
passed
1 year ago
Stage: build
Stage: test
Changes
4
Pipelines
1
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4 changed files
frontends/libretro/src/lib.rs
+1
-1
1 addition, 1 deletion
frontends/libretro/src/lib.rs
frontends/sdl/src/main.rs
+3
-3
3 additions, 3 deletions
frontends/sdl/src/main.rs
src/gb.rs
+5
-2
5 additions, 2 deletions
src/gb.rs
src/genie.rs
+29
-4
29 additions, 4 deletions
src/genie.rs
with
38 additions
and
10 deletions
frontends/libretro/src/lib.rs
+
1
−
1
View file @
19fbe728
...
@@ -374,7 +374,7 @@ pub extern "C" fn retro_cheat_set(_index: c_uint, enabled: bool, code: *const c_
...
@@ -374,7 +374,7 @@ pub extern "C" fn retro_cheat_set(_index: c_uint, enabled: bool, code: *const c_
let
emulator
=
unsafe
{
EMULATOR
.as_mut
()
.unwrap
()
};
let
emulator
=
unsafe
{
EMULATOR
.as_mut
()
.unwrap
()
};
let
code_c
=
unsafe
{
CStr
::
from_ptr
(
code
)
};
let
code_c
=
unsafe
{
CStr
::
from_ptr
(
code
)
};
let
code_s
=
code_c
.to_string_lossy
()
.into_owned
();
let
code_s
=
code_c
.to_string_lossy
()
.into_owned
();
emulator
.add_cheat_code
(
&
code_s
)
emulator
.add_cheat_code
(
&
code_s
)
.unwrap
();
}
}
#[no_mangle]
#[no_mangle]
...
...
This diff is collapsed.
Click to expand it.
frontends/sdl/src/main.rs
+
3
−
3
View file @
19fbe728
...
@@ -237,9 +237,9 @@ impl Emulator {
...
@@ -237,9 +237,9 @@ impl Emulator {
self
.ram_path
=
ram_path
;
self
.ram_path
=
ram_path
;
// @TODO: hardcoded adding of game genie codes
// @TODO: hardcoded adding of game genie codes
self
.system
.add_cheat_code
(
"00A-17B-C49"
);
self
.system
.add_cheat_code
(
"00A-17B-C49"
)
.unwrap
()
;
self
.system
.add_cheat_code
(
"008-60A-E6E"
);
self
.system
.add_cheat_code
(
"008-60A-E6E"
)
.unwrap
()
;
self
.system
.add_cheat_code
(
"99D-49C-E62"
);
self
.system
.add_cheat_code
(
"99D-49C-E62"
)
.unwrap
()
;
}
}
pub
fn
reset
(
&
mut
self
)
{
pub
fn
reset
(
&
mut
self
)
{
...
...
This diff is collapsed.
Click to expand it.
src/gb.rs
+
5
−
2
View file @
19fbe728
...
@@ -1034,8 +1034,11 @@ impl GameBoy {
...
@@ -1034,8 +1034,11 @@ impl GameBoy {
self
.reset_game_genie
();
self
.reset_game_genie
();
}
}
pub
fn
add_cheat_code
(
&
mut
self
,
code
:
&
str
)
{
pub
fn
add_cheat_code
(
&
mut
self
,
code
:
&
str
)
->
Result
<
bool
,
String
>
{
self
.add_game_genie_code
(
code
)
.unwrap
();
match
self
.add_game_genie_code
(
code
)
{
Ok
(
_
)
=>
Ok
(
true
),
Err
(
message
)
=>
Err
(
message
),
}
}
}
pub
fn
reset_game_genie
(
&
mut
self
)
{
pub
fn
reset_game_genie
(
&
mut
self
)
{
...
...
This diff is collapsed.
Click to expand it.
src/genie.rs
+
29
−
4
View file @
19fbe728
...
@@ -38,7 +38,7 @@ impl GameGenie {
...
@@ -38,7 +38,7 @@ impl GameGenie {
pub
fn
add_code
(
&
mut
self
,
code
:
&
str
)
->
Result
<&
GameGenieCode
,
String
>
{
pub
fn
add_code
(
&
mut
self
,
code
:
&
str
)
->
Result
<&
GameGenieCode
,
String
>
{
let
genie_code
=
match
GameGenieCode
::
from_code
(
code
,
None
)
{
let
genie_code
=
match
GameGenieCode
::
from_code
(
code
,
None
)
{
Ok
(
genie_code
)
=>
genie_code
,
Ok
(
genie_code
)
=>
genie_code
,
Err
(
e
)
=>
return
Err
(
e
),
Err
(
messag
e
)
=>
return
Err
(
messag
e
),
};
};
let
addr
=
genie_code
.addr
;
let
addr
=
genie_code
.addr
;
self
.codes
.insert
(
addr
,
genie_code
);
self
.codes
.insert
(
addr
,
genie_code
);
...
@@ -202,7 +202,7 @@ mod tests {
...
@@ -202,7 +202,7 @@ mod tests {
#[test]
#[test]
fn
test_from_code
()
{
fn
test_from_code
()
{
let
mut
game_genie_code
=
GameGenieCode
::
from_code
(
"00A-17B-C49"
)
.unwrap
();
let
mut
game_genie_code
=
GameGenieCode
::
from_code
(
"00A-17B-C49"
,
None
)
.unwrap
();
assert_eq!
(
game_genie_code
.code
,
"00A-17B-C49"
);
assert_eq!
(
game_genie_code
.code
,
"00A-17B-C49"
);
assert_eq!
(
game_genie_code
.addr
,
0x4a17
);
assert_eq!
(
game_genie_code
.addr
,
0x4a17
);
assert_eq!
(
game_genie_code
.new_data
,
0x00
);
assert_eq!
(
game_genie_code
.new_data
,
0x00
);
...
@@ -211,8 +211,20 @@ mod tests {
...
@@ -211,8 +211,20 @@ mod tests {
assert_eq!
(
game_genie_code
.condensed
,
false
);
assert_eq!
(
game_genie_code
.condensed
,
false
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc8
),
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc8
),
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc9
),
false
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc9
),
false
);
assert_eq!
(
game_genie_code
.patch_data
(
0x12
),
0x00
);
game_genie_code
=
GameGenieCode
::
from_code
(
"00A+17B+C49"
)
.unwrap
();
game_genie_code
=
GameGenieCode
::
from_code
(
"00A+17B+C49"
,
None
)
.unwrap
();
assert_eq!
(
game_genie_code
.code
,
"00A+17B+C49"
);
assert_eq!
(
game_genie_code
.addr
,
0x4a17
);
assert_eq!
(
game_genie_code
.new_data
,
0x00
);
assert_eq!
(
game_genie_code
.old_data
,
0xc8
);
assert_eq!
(
game_genie_code
.additive
,
false
);
assert_eq!
(
game_genie_code
.condensed
,
false
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc8
),
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc9
),
false
);
assert_eq!
(
game_genie_code
.patch_data
(
0x12
),
0x00
);
game_genie_code
=
GameGenieCode
::
from_code
(
"00A+17B+C49"
,
Some
(
true
))
.unwrap
();
assert_eq!
(
game_genie_code
.code
,
"00A+17B+C49"
);
assert_eq!
(
game_genie_code
.code
,
"00A+17B+C49"
);
assert_eq!
(
game_genie_code
.addr
,
0x4a17
);
assert_eq!
(
game_genie_code
.addr
,
0x4a17
);
assert_eq!
(
game_genie_code
.new_data
,
0x00
);
assert_eq!
(
game_genie_code
.new_data
,
0x00
);
...
@@ -221,8 +233,20 @@ mod tests {
...
@@ -221,8 +233,20 @@ mod tests {
assert_eq!
(
game_genie_code
.condensed
,
false
);
assert_eq!
(
game_genie_code
.condensed
,
false
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc8
),
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc8
),
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc9
),
false
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc9
),
false
);
assert_eq!
(
game_genie_code
.patch_data
(
0x12
),
0x12
);
game_genie_code
=
GameGenieCode
::
from_code
(
"00A+17B"
,
None
)
.unwrap
();
assert_eq!
(
game_genie_code
.code
,
"00A+17B"
);
assert_eq!
(
game_genie_code
.addr
,
0x4a17
);
assert_eq!
(
game_genie_code
.new_data
,
0x00
);
assert_eq!
(
game_genie_code
.old_data
,
0x00
);
assert_eq!
(
game_genie_code
.additive
,
false
);
assert_eq!
(
game_genie_code
.condensed
,
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc8
),
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc9
),
true
);
assert_eq!
(
game_genie_code
.patch_data
(
0x12
),
0x00
);
game_genie_code
=
GameGenieCode
::
from_code
(
"00A+17B"
)
.unwrap
();
game_genie_code
=
GameGenieCode
::
from_code
(
"00A+17B"
,
Some
(
true
)
)
.unwrap
();
assert_eq!
(
game_genie_code
.code
,
"00A+17B"
);
assert_eq!
(
game_genie_code
.code
,
"00A+17B"
);
assert_eq!
(
game_genie_code
.addr
,
0x4a17
);
assert_eq!
(
game_genie_code
.addr
,
0x4a17
);
assert_eq!
(
game_genie_code
.new_data
,
0x00
);
assert_eq!
(
game_genie_code
.new_data
,
0x00
);
...
@@ -231,5 +255,6 @@ mod tests {
...
@@ -231,5 +255,6 @@ mod tests {
assert_eq!
(
game_genie_code
.condensed
,
true
);
assert_eq!
(
game_genie_code
.condensed
,
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc8
),
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc8
),
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc9
),
true
);
assert_eq!
(
game_genie_code
.is_valid
(
0xc9
),
true
);
assert_eq!
(
game_genie_code
.patch_data
(
0x12
),
0x012
);
}
}
}
}
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