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Verified Commit da309eab authored by João Magalhães's avatar João Magalhães :rocket:
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fix: bool loading

parent 8d20f48e
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......@@ -288,7 +288,7 @@ const start = async ({
// resets the Game Boy engine to restore it into
// a valid state ready to be used
//state.gameBoy.reset_hard(); @todo
state.gameBoy.load_boot_static();
state.gameBoy.load_boot_dmg();
state.gameBoy.load_rom(romData);
// updates the name of the currently selected engine
......
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