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Verified Commit f814eac4 authored by João Magalhães's avatar João Magalhães :rocket:
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chore: better ram path support

parent 67d95c93
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1 merge request!28Support for .sav RAM files loading in SDL
Pipeline #3044 passed
......@@ -70,6 +70,7 @@ pub struct Emulator {
audio: Option<Audio>,
title: &'static str,
rom_path: String,
ram_path: String,
logic_frequency: u32,
visual_frequency: f32,
next_tick_time: f32,
......@@ -89,6 +90,7 @@ impl Emulator {
audio: None,
title: TITLE,
rom_path: String::from("invalid"),
ram_path: String::from("invalid"),
logic_frequency: GameBoy::CPU_FREQ,
visual_frequency: GameBoy::VISUAL_FREQ,
next_tick_time: 0.0,
......@@ -204,7 +206,7 @@ impl Emulator {
pub fn load_rom(&mut self, path: Option<&str>) {
let rom_path: &str = path.unwrap_or(&self.rom_path);
let ram_path = replace_ext(rom_path, "sav").unwrap_or("".to_string());
let ram_path = replace_ext(rom_path, "sav").unwrap_or("invalid".to_string());
let rom = self.system.load_rom_file(
rom_path,
if Path::new(&ram_path).exists() {
......@@ -223,6 +225,7 @@ impl Emulator {
.unwrap();
}
self.rom_path = String::from(rom_path);
self.ram_path = ram_path;
}
pub fn reset(&mut self) {
......
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