- Aug 12, 2024
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João Magalhães authored
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- Aug 03, 2024
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João Magalhães authored
Also simplified error to string conversion.
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- Aug 02, 2024
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João Magalhães authored
It's used because of static size nature of it.
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- Jul 28, 2024
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João Magalhães authored
Made read MMU a non mutable operation. Added support for CPU description. Added Display support for CPU. Extracted type definition for `Instruction`. Support for diag_gb!() - uses global unsafe approach, which is not problematic for the purpose. Inline fetch() operation in cpu clock. Moved pedantic validation up in the CPU. Fix simple diag issue. Changed naming of read and write unsafe ops to raw. New pedantic asserts. Fix an issue with HDMA destination address prevent CHIP-8 ROM from working.
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- Jun 29, 2024
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João Magalhães authored
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- Jun 17, 2024
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João Magalhães authored
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- Mar 24, 2024
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João Magalhães authored
Uses a different file for the C structs of Libretro. Makes it easier to manage the structure these structures.
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João Magalhães authored
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João Magalhães authored
Was creating major memory issues, including in the save of state files.
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- Mar 23, 2024
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João Magalhães authored
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João Magalhães authored
Adds warning on failing to set callbacks.
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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- Feb 24, 2024
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João Magalhães authored
Added more pedantic validations preventing simple dummy data from being loaded.
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- Feb 18, 2024
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João Magalhães authored
Support for some basic Python testing. Handling of loading error with proper error propagation.
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- Dec 29, 2023
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João Magalhães authored
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João Magalhães authored
Made use of const values to store global data. Polling is done on every tick, supposedly it's the best approach for libretro.
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- Aug 18, 2023
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João Magalhães authored
Handling of GameShark RAM banks differently. Added parsing integer value errors.
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- Aug 15, 2023
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João Magalhães authored
Makes use of the most recent save state support in EmuKit. Thumbnail image support.
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- Aug 14, 2023
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João Magalhães authored
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- Aug 10, 2023
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João Magalhães authored
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João Magalhães authored
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- Aug 09, 2023
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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- Aug 07, 2023
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João Magalhães authored
Using static methods instead of global functions.
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- Aug 06, 2023
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João Magalhães authored
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João Magalhães authored
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- Aug 05, 2023
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João Magalhães authored
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- Aug 04, 2023
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João Magalhães authored
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- Aug 03, 2023
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João Magalhães authored
Faster render and better colors.
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João Magalhães authored
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João Magalhães authored
Alligned the handling with the current strategy for WASM version 1 audio flush per frame.
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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