- May 15, 2023
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João Magalhães authored
With initial approach for scalling down the speed of other components.
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
Adds support for the Zelda Oracle.
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João Magalhães authored
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João Magalhães authored
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- May 14, 2023
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
Allows the transfer of data according to the specs in dma.rs.
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
Also removed the not needed bitwise operation.
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- May 07, 2023
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
Avoids constant comparison against wx by cmputing the initial windows index.
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- May 06, 2023
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João Magalhães authored
By avoiding many of the GBC required operations in the drawing pipeline.
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
This is only a structure change and no real DMA implementation has been done.
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- May 01, 2023
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
Thsi avoids possible overflow issues.
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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- Apr 30, 2023
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João Magalhães authored
The performance should be poor as there're lots of if clauses.
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