- Nov 05, 2023
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
Allowing frame by frame "navigation".
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
Allow simple screenshot saving.
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João Magalhães authored
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João Magalhães authored
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- Oct 30, 2023
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
Add a more functional approach to frame buffer update, using chunks. Should improve scalar based processing.
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João Magalhães authored
The lazy evaluation is only support for DMG.
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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- Aug 19, 2023
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
Avoids the segfault issue with the codegen-units = 1.
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João Magalhães authored
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- Aug 18, 2023
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João Magalhães authored
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João Magalhães authored
Handling of GameShark RAM banks differently. Added parsing integer value errors.
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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João Magalhães authored
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- Aug 17, 2023
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João Magalhães authored
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- Aug 16, 2023
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João Magalhães authored
Uses js-sys to interact with the Javascript VM, to obtain Date() reference.
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João Magalhães authored
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- Aug 15, 2023
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João Magalhães authored
Makes use of the most recent save state support in EmuKit. Thumbnail image support.
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