Version 0.4.0 馃嵕
Added
- A whole new layout implemented using React.JS
馃敟 - Instant boot support using the
GameBoy.boot()
method - Support for pending cycles in web version
Changed
- Improved drawing speed at the SDL example
- Better handling of
panic!()
in web version
Fixed
- Issue related to STAT interrupt and H-Blank
- Issue related to overflow in sprite drawing
- Issue related to the RAM bank selection in some of the MBCs