Newer
Older
audio::{AudioCallback, AudioDevice, AudioSpecDesired},
AudioSubsystem, Sdl,
};
/// The relative amount of time (as a percentage decimal) the low level
/// is going to be present during a period (cycle).
/// From [Wikipedia](https://en.wikipedia.org/wiki/Duty_cycle).
duty_cycle: f32,
impl AudioCallback for AudioWave {
type Channel = f32;
fn callback(&mut self, out: &mut [f32]) {
for x in out.iter_mut() {
*x = if self.phase < (1.0 - self.duty_cycle) {
self.volume
} else {
-self.volume
};
self.phase = (self.phase + self.phase_inc) % 1.0;
}
}
}
pub struct Audio {
pub device: AudioDevice<AudioWave>,
pub audio_subsystem: AudioSubsystem,
}
impl Audio {
pub fn new(sdl: &Sdl) -> Self {
let audio_subsystem = sdl.audio().unwrap();
let desired_spec = AudioSpecDesired {
freq: Some(44100),
channels: Some(1),
samples: None,
};
let device = audio_subsystem
.open_playback(None, &desired_spec, |spec| AudioWave {
phase_inc: 440.0 / spec.freq as f32,
phase: 0.0,
volume: 0.25,
})
.unwrap();
// starts the playback by resuming the audio
// device's activity
device.resume();
Self {
device,
audio_subsystem,
}