-
João Magalhães authoredJoão Magalhães authored
To find the state of this project's repository at the time of any of these versions, check out the tags.
- Changelog
- [Unreleased]
- Added
- Changed
- Fixed
- [0.10.13] - 2024-09-02
- Changed
- [0.10.12] - 2024-08-30
- Fixed
- [0.10.11] - 2024-08-30
- Fixed
- [0.10.10] - 2024-08-30
- Fixed
- [0.10.9] - 2024-08-30
- Fixed
- [0.10.8] - 2024-08-30
- Changed
- Fixed
- [0.10.7] - 2024-08-08
- Fixed
- [0.10.6] - 2024-08-08
- Changed
- [0.10.5] - 2024-08-08
- Added
- Fixed
- [0.10.4] - 2024-07-16
- Added
- Changed
- [0.10.3] - 2024-07-16
- Added
- [0.10.2] - 2024-06-07
- Fixed
- [0.10.1] - 2024-06-07
- Fixed
- [0.10.0] - 2024-06-07
- Added
- Changed
- Fixed
- [0.9.18] - 2024-01-02
- Added
- Changed
- [0.9.17] - 2024-01-02
- Added
- Changed
- [0.9.16] - 2023-10-30
- Fixed
- [0.9.15] - 2023-10-30
- Added
- [0.9.14] - 2023-08-24
- Added
- Changed
- Fixed
- [0.9.13] - 2023-08-01
- Changed
- Fixed
- [0.9.12] - 2023-08-01
- Added
- [0.9.11] - 2023-08-01
- Fixed
- [0.9.10] - 2023-08-01
- Fixed
- [0.9.9] - 2023-08-01
- Fixed
- [0.9.8] - 2023-08-01
- Added
- [0.9.7] - 2023-08-01
- Added
- [0.9.6] - 2023-06-20
- Added
- Changed
- Fixed
- [0.9.5] - 2023-06-05
- Added
- Changed
- [0.9.4] - 2023-06-04
- Added
- [0.9.3] - 2023-05-18
- Fixed
- [0.9.2] - 2023-05-18
- Added
- [0.9.1] - 2023-05-18
- Added
- Fixed
- [0.9.0] - 2023-05-18
- Added
- [0.8.0] - 2023-04-20
- Added
- Fixed
- [0.7.5] - 2023-04-11
- Added
- [0.7.4] - 2023-04-08
- Added
- Changed
- Fixed
- [0.7.3] - 2023-04-02
- Added
- Fixed
- [0.7.2] - 2023-03-04
- Added
- Changed
- Fixed
- [0.7.1] - 2023-03-02
- Changed
- [0.7.0] - 2023-03-01
- Added
- [0.6.12] - 2023-02-21
- Fixed
- [0.6.11] - 2023-02-21
- Fixed
- [0.6.10] - 2023-02-21
- Fixed
- [0.6.9] - 2023-02-21
- Changed
- [0.6.8] - 2023-02-21
- Added
- Fixed
- [0.6.7] - 2023-02-13
- Changed
- [0.6.6] - 2022-12-04
- Added
- [0.6.5] - 2022-11-27
- Added
- Changed
- [0.6.4] - 2022-11-22
- Fixed
- [0.6.3] - 2022-11-21
- Fixed
- [0.6.2] - 2022-11-21
- Changed
- [0.6.1] - 2022-11-19
- Fixed
- [0.6.0] - 2022-11-19
- Added
- Fixed
- [0.5.7] - 2022-11-17
- Fixed
- [0.5.6] - 2022-11-17
- Fixed
- [0.5.5] - 2022-11-17
- Fixed
- [0.5.4] - 2022-11-15
- Fixed
- [0.5.3] - 2022-11-15
- Changed
- [0.5.2] - 2022-11-14
- Added
- Fixed
- [0.5.1] - 2022-11-14
- Changed
- [0.5.0] - 2022-11-14
- Added
- [0.4.5] - 2022-11-12
- Fixed
- [0.4.4] - 2022-11-12
- Added
- [0.4.3] - 2022-11-11
- Added
- [0.4.2] - 2022-11-09
- Fixed
- [0.4.1] - 2022-11-06
- Added
- [0.4.0] - 2022-11-01
- Added
- Changed
- Fixed
- [0.3.0] - 2022-07-11
- Added
- Fixed
- [0.2.0] - 2022-07-10
- Added
- Fixed
- [0.1.1] - 2022-07-08
- Fixed
- [0.1.0] - 2022-07-08
- Added
- Fixed
CHANGELOG.md 13.00 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Added
Changed
Fixed
[0.10.13] - 2024-09-02
Changed
- Bumped EmuKit to improve Web runtime performance
[0.10.12] - 2024-08-30
Fixed
- Extra react reference
[0.10.11] - 2024-08-30
Fixed
- Major PPU related issue in state loading, which used to create PPU mode related issues
[0.10.10] - 2024-08-30
Fixed
- Warning message in wasm-bindgen loading
[0.10.9] - 2024-08-30
Fixed
- Unit test issue
[0.10.8] - 2024-08-30
Changed
- Memoised some of the class generation process
- Updated Emukit version, for faster performance
Fixed
- Issue related with DMA transfer being triggered while loading state
- Sound glitch in loading save state, by setting proper sound raw values
[0.10.7] - 2024-08-08
Fixed
- Unit test that was failing
[0.10.6] - 2024-08-08
Changed
- Improved Zippy format to include opaque feature support, for future proof
[0.10.5] - 2024-08-08
Added
-
Licensee
enumeration with the description of the publisher of the ROM - Support for Zippy encoding format for fast compression
- New hashing crate that includes CRC-32 and CRC-32C implementations
Fixed
- Issue with the web frontend and
hardReset()
implementation
[0.10.4] - 2024-07-16
Added
- Support for cartridge region detection
Changed
- Bumped web packages
[0.10.3] - 2024-07-16
Added
- Support for SIMD based color space conversion - #45 (closed)
- Support for
window.requestAnimationFrame()
and game loop inversion of control - #26 (closed) - Custom Boot ROM support for CGB - #34 (closed)
[0.10.2] - 2024-06-07
Fixed
- Removed binary distribution from PyPi
[0.10.1] - 2024-06-07
Fixed
- Bumped base rust version to fix issue with GitHub Action Deploy workflow
[0.10.0] - 2024-06-07
Added
- Initial support for the
PyBoy
compatibility layer - #36 - Support for PyPi registry for the PyO3 package - #43 (closed)
- Python interface file for base boytacean (
boytacean.pyi
) - Interface to custom boot ROM loading in Python
Changed
- Better
boot_dump.py
script with support for other string output formats - Improved error handling using the
Error
enum
Fixed
- Issue related to interrupt timing, reduce interrupt to 20 cycles instead of 24
- Libretro issue with the loading of the base emulator info
retro_get_system_info()
[0.9.18] - 2024-01-02
Added
- Support for Python 3 API - #36
-
next_frame()
method for frame by frame navigation - Support for palette switching option in Libretro - #37 (closed)
Changed
- Made part of the frontend code conditional on
NODE_ENV = "development"
- Re-release of version
0.9.17
[0.9.17] - 2024-01-02
Added
- Support for Python 3 API - #36
-
next_frame()
method for frame by frame navigation - Support for palette switching option in Libretro - #37 (closed)
Changed
- Made part of the frontend code conditional on
NODE_ENV = "development"
[0.9.16] - 2023-10-30
Fixed
- Bumped emukit version to fix a bug with zip file handling
[0.9.15] - 2023-10-30
Added
- Support for ROM in zip files (Web frontend)
- Support for raw frame buffer
- Lazy evaluation of frame_buffer (on-demand) for DMG
[0.9.14] - 2023-08-24
Added
- XRGB8888 support for Libretro frontend, for better color fidelity and faster render
- Support for save state - #7
- LibRetro save state support - #7
- Support for fast mode in SDL frontend
- Support for GameShark cheat codes - #33 (closed)
Changed
- Made audio flush for libretro and sdl frontends flush by the end of the frame
- Improved MBC5 to support 9 bit ROM bank addresses
Fixed
- Breaking issue with Libretro frontend and Linux
- Fix
window_counter
issue in PPU - Issue with BESS header testing
[0.9.13] - 2023-08-01
Changed
- Improved command line parsing with positional ROM path value
- Better CI/CD for releases
- Hidden test panel in Web UI
Fixed
- Small issue with command line arguments
[0.9.12] - 2023-08-01
Added
- New WASM build
[0.9.11] - 2023-08-01
Fixed
- Build of a new release
[0.9.10] - 2023-08-01
Fixed
- Issue with release life-cycle
[0.9.9] - 2023-08-01
Fixed
- Issue with release life-cycle
[0.9.8] - 2023-08-01
Added
- Better release life-cycle
[0.9.7] - 2023-08-01
Added
- Support for Libretro core - #14 (closed)
[0.9.6] - 2023-06-20
Added
- Support for image based testing
- Support for rumble, works for both mobile devices and Gamepads (web APIs)
Changed
- Bumped emukit to 0.8.8
Fixed
- CGB-ACID2 test passing - #30 (closed)
[0.9.5] - 2023-06-05
Added
- Support for the
clock_m()
function - Benchmark CLI option in SDL
Changed
- Major performance improvements for the DMG specific code
[0.9.4] - 2023-06-04
Added
- Support for displaying speed at which the CPU is running in Web mode, for debug purposes
- Headless execution mode in Boytacean SDL
- Many more parameters added for Boytacean SDL
[0.9.3] - 2023-05-18
Fixed
- Small panic recovering issue
[0.9.2] - 2023-05-18
Added
- Support for auto emulation mode selection
[0.9.1] - 2023-05-18
Added
- Support for enabling and disabling audio channels
Fixed
- Issue with CH2 envelope initialization
[0.9.0] - 2023-05-18
Added
- Support for Game Boy Color (CGB) emulation!
- #8 (closed) - Support for CLI params in Boytacean SDL
- Support for
GameBoyConfig
structure that is passed to some comments - New
DMA
component
[0.8.0] - 2023-04-20
Added
- Support for serial data transfer - #19 (closed)
- Support for printing of images using Printer emulation - #19 (closed)
- Support for display of logger and printer in Web panels
- Converted serial-sections strategy to event driven
Fixed
-
ButtonSwitch
issues by updating the value strategy nad bumpingemukit
-
AudioGB
with display of canvas with no visibility
[0.7.5] - 2023-04-11
Added
- Support for variable clock speed for APU, means variable audio speed
- Moved debug into the base emulator (from emukit)
[0.7.4] - 2023-04-08
Added
- Support for audio channel 4 (noise)
- Better trigger support for audio channels
Changed
- Added CH4 public API method for WASM
Fixed
- Envelope support for both channel 2 and 4
- Issue related to the wave length stop flag
[0.7.3] - 2023-04-02
Added
- Support for CGB flag parsing
- Waveform plotting support
Fixed
- Major JoyPad issue with Action/Select read in register
- Small issue with channel 3 audio and DAC disable
[0.7.2] - 2023-03-04
Added
- Support for stereo sound
Changed
- APU
clock()
method withcycles
parameter, improving performance by an order of magnitude
Fixed
- Added reset of APU, which fixes annoying "garbage" data in buffer when restarting the state of the emulator
[0.7.1] - 2023-03-02
Changed
- Bumped emukit, fixing a lot of bugs
[0.7.0] - 2023-03-01
Added
- Support for Audio
!!! - #12 (closed) - Support for WASM engine version printing
[0.6.12] - 2023-02-21
Fixed
- Build process for the docs.rs website
[0.6.11] - 2023-02-21
Fixed
- Unused code issue
[0.6.10] - 2023-02-21
Fixed
- Old compilation problem with
NUM_CPUS
generation
[0.6.9] - 2023-02-21
Changed
- Bumped emukit dependency
[0.6.8] - 2023-02-21
Added
- Support for the
build.rs
generation file that creates thegen.rs
file - Support for benchmark in the SDL frontend
- Palette switching for the SDL frontend
Fixed
- Bug with ROM title that included 0x0 characters in it
- V-Sync issue with SDL
[0.6.7] - 2023-02-13
Changed
- Bumped base emukit version
[0.6.6] - 2022-12-04
Added
- Support for theme and palette selection
- Theme stored in
localStorage
[0.6.5] - 2022-11-27
Added
- Canonical URL support for boytacean.joao.me
Changed
- Small help changes regarding Gamepad
[0.6.4] - 2022-11-22
Fixed
- Emukit version bump
[0.6.3] - 2022-11-21
Fixed
- Emukit version bump
[0.6.2] - 2022-11-21
Changed
- Made UI generic by extracting components into EmuKit
- More generic help panels
[0.6.1] - 2022-11-19
Fixed
- Exclusion of files from
Cargo.toml
[0.6.0] - 2022-11-19
Added
- Support for Ctrl+D (Speedup) and Ctrl+K (Keyboard toggle) shortcuts
- Initial help panel
- Palette debugging panel
Fixed
- Android highlight color in buttons
- Android issue with arrow pointers
[0.5.7] - 2022-11-17
Fixed
- More issues related with bad PPU handling
[0.5.6] - 2022-11-17
Fixed
- Issue with background color and change of palette colors
- Issue related with STAT interrupt not being triggered for all conditions
[0.5.5] - 2022-11-17
Fixed
- PPU issue related to the maximum number of objects/sprite per line being 10, issue detected by ACID test
- Object pixel drawing priority issue, issue detected by ACID test
- Issue associated with the wrongful flipping of 8x16 sprites, issue detected by ACID test
- Issue associated with drawing of window tiles, due to extra
update_stat()
operations, issue detected by ACID test
[0.5.4] - 2022-11-15
Fixed
- Critical issue with loading of Boot ROM
[0.5.3] - 2022-11-15
Changed
- New default demo ROM
[0.5.2] - 2022-11-14
Added
- Support for Gamepad Web API - #9 (closed)
- Support for palette changing using GET param - #10 (closed)
Fixed
- Start and Select buttons order
[0.5.1] - 2022-11-14
Changed
- Small cosmetic changes
[0.5.0] - 2022-11-14
Added
- Support for true fullscreen at a browser level
- Support for more flexible palette colors
- Support for setting palette colors using WASM
- Local storage usage for saving battery backed RAM
[0.4.5] - 2022-11-12
Fixed
- Critical error that prevented physical keyboard from working
[0.4.4] - 2022-11-12
Added
- Support for responsive physical keyboard
[0.4.3] - 2022-11-11
Added
- Better debug panel support
- Support for some
GET
parameters - Support for fullscreen on screen keyboard mode
[0.4.2] - 2022-11-09
Fixed
- Arrow keys usage for on-screen Gamepad
- Wrong UX for keyboard focus and fullscreen
[0.4.1] - 2022-11-06
Added
- Logic frequency control using on click UI and keyboard
- Support for on screen keyboard for Game Boy
- Support for remote ROM loading using URL - #3 (closed)
[0.4.0] - 2022-11-01
Added
- A whole new layout implemented using React.JS
- Instant boot support using the
GameBoy.boot()
method - Support for pending cycles in web version
Changed
- Improved drawing speed at the SDL example
- Better handling of
panic!()
in web version
Fixed
- Issue related to STAT interrupt and H-Blank
- Issue related to overflow in sprite drawing
- Issue related to the RAM bank selection in some of the MBCs
[0.3.0] - 2022-07-11
Added
- Support for 8x16 sprites
- Support for MBC5, think Pokemon Yellow
Fixed
- Issue with MBC1 and Advanced ROM Banking Mode
- Issue related to LDC power of and return mode
[0.2.0] - 2022-07-10
Added
- Support for drag and drop loading in SDL
- SDL fixes related to timing
- Support for drawing windows
- Initial experimental support for MBC3 (for Pokemon Red/Blue)
Fixed
- Timer related issue, made test on inst timing pass
- Clear first frame issue, with
first_frame
flag
[0.1.1] - 2022-07-08
Fixed
- License name in the
Cargo.toml
file
[0.1.0] - 2022-07-08
Added
- Support for sprite drawing, works with Tetris
- Support for timers
- Initial working version
Fixed
- Problem in the switching of the LCD mode