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pub const DISPLAY_WIDTH: usize = 64;
pub const DISPLAY_HEIGHT: usize = 32;
pub const RAM_SIZE: usize = 4096;
pub const STACK_SIZE: usize = 16;
pub const REGISTERS_SIZE: usize = 16;
/// The starting address for the ROM loading, should be
const ROM_START: usize = 0x200;
static FONT_SET: [u8; 80] = [
0xf0, 0x90, 0x90, 0x90, 0xf0, // 0
0x20, 0x60, 0x20, 0x20, 0x70, // 1
0xf0, 0x10, 0xf0, 0x80, 0xf0, // 2
0xf0, 0x10, 0xf0, 0x10, 0xf0, // 3
0x90, 0x90, 0xf0, 0x10, 0x10, // 4
0xf0, 0x80, 0xf0, 0x10, 0xf0, // 5
0xf0, 0x80, 0xf0, 0x90, 0xf0, // 6
0xf0, 0x10, 0x20, 0x40, 0x40, // 7
0xf0, 0x90, 0xf0, 0x90, 0xf0, // 8
0xf0, 0x90, 0xf0, 0x10, 0xf0, // 9
0xf0, 0x90, 0xf0, 0x90, 0x90, // A
0xe0, 0x90, 0xe0, 0x90, 0xe0, // B
0xf0, 0x80, 0x80, 0x80, 0xf0, // C
0xe0, 0x90, 0x90, 0x90, 0xe0, // D
0xf0, 0x80, 0xf0, 0x80, 0xf0, // E
0xf0, 0x80, 0xf0, 0x80, 0x80, // F
];
ram: [u8; RAM_SIZE],
vram: [u8; DISPLAY_WIDTH * DISPLAY_HEIGHT],
stack: [u16; STACK_SIZE],
registers: [u8; REGISTERS_SIZE],
pc: u16,
i: u16,
sp: u8,
dt: u8,
st: u8,
#[cfg_attr(feature = "web", wasm_bindgen)]
impl Chip8Neo {
#[cfg_attr(feature = "web", wasm_bindgen(constructor))]
pub fn new() -> Chip8Neo {
ram: [0u8; RAM_SIZE],
vram: [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT],
stack: [0u16; STACK_SIZE],
registers: [0u8; REGISTERS_SIZE],
pc: ROM_START as u16,
i: 0x0,
sp: 0x0,
dt: 0x0,
st: 0x0,
};
pub fn reset(&mut self) {
self.vram = [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT];
self.stack = [0u16; STACK_SIZE];
self.registers = [0u8; REGISTERS_SIZE];
self.pc = ROM_START as u16;
self.i = 0x0;
self.sp = 0x0;
self.dt = 0x0;
self.st = 0x0;
self.load_default_font();
}
pub fn reset_hard(&mut self) {
self.ram = [0u8; RAM_SIZE];
self.reset();
}
pub fn pixels(&self) -> Vec<u8> {
self.vram.to_vec()
}
pub fn clock(&mut self) {
// fetches the current instruction and increments
// the PC (program counter) accordingly
let instruction =
(self.ram[self.pc as usize] as u16) << 8 | self.ram[self.pc as usize + 1] as u16;
let opcode = instruction & 0xf000;
let address = instruction & 0x0fff;
let first_nibble = ((instruction & 0x0f00) >> 8) as u8;
let second_nibble = ((instruction & 0x00f0) >> 4) as u8;
let third_nibble = (instruction & 0x000f) as u8;
let byte = (instruction & 0x00ff) as u8;
match opcode {
0x0000 => match byte {
0xe0 => self.clear_screen(),
_ => println!("unimplemented instruction"),
},
0x1000 => self.pc = address,
0x6000 => self.registers[first_nibble as usize] = byte,
0x7000 => self.registers[first_nibble as usize] += byte,
0xa000 => self.i = address,
0xd000 => {
let mut x = self.registers[first_nibble as usize];
let mut y = self.registers[second_nibble as usize];
let mut offset = 0;
for i in 0..third_nibble {
y = (y + i) % DISPLAY_HEIGHT as u8;
for j in 0..8 {
x = (x + j) % DISPLAY_WIDTH as u8;
let pixel = self.ram[(self.i + offset) as usize];
self.vram[(y * DISPLAY_WIDTH as u8 + x) as usize] = pixel;
offset += 1;
}
}
_ => println!(
"unimplemented opcode {}, instruction {}",
opcode, instruction
),
pub fn clock_dt(&mut self) {}
pub fn clock_st(&mut self) {}
pub fn key_press(&mut self, key: u8) {}
pub fn key_lift(&mut self, key: u8) {}
pub fn load_rom(&mut self, rom: &[u8]) {
self.ram[ROM_START..ROM_START + rom.len()].clone_from_slice(&rom);
}
pub fn beep(&self) -> bool {
false
}
pub fn pc(&self) -> u16 {
self.pc
}
pub fn sp(&self) -> u8 {
self.sp
}
fn load_font(&mut self, position: usize, font_set: &[u8]) {
self.ram[position..position + font_set.len()].clone_from_slice(&font_set);
}
fn load_default_font(&mut self) {
self.load_font(0, &FONT_SET);
}
fn clear_screen(&mut self) {
self.vram = [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT];
}