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chip8_neo.rs 4.81 KiB
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  • pub const DISPLAY_WIDTH: usize = 64;
    pub const DISPLAY_HEIGHT: usize = 32;
    pub const RAM_SIZE: usize = 4096;
    
    pub const STACK_SIZE: usize = 16;
    pub const REGISTERS_SIZE: usize = 16;
    
    /// The starting address for the ROM loading, should be
    
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    /// the initial PC position for execution.
    
    const ROM_START: usize = 0x200;
    
    
    static FONT_SET: [u8; 80] = [
        0xf0, 0x90, 0x90, 0x90, 0xf0, // 0
        0x20, 0x60, 0x20, 0x20, 0x70, // 1
        0xf0, 0x10, 0xf0, 0x80, 0xf0, // 2
        0xf0, 0x10, 0xf0, 0x10, 0xf0, // 3
        0x90, 0x90, 0xf0, 0x10, 0x10, // 4
        0xf0, 0x80, 0xf0, 0x10, 0xf0, // 5
        0xf0, 0x80, 0xf0, 0x90, 0xf0, // 6
        0xf0, 0x10, 0x20, 0x40, 0x40, // 7
        0xf0, 0x90, 0xf0, 0x90, 0xf0, // 8
        0xf0, 0x90, 0xf0, 0x10, 0xf0, // 9
        0xf0, 0x90, 0xf0, 0x90, 0x90, // A
        0xe0, 0x90, 0xe0, 0x90, 0xe0, // B
        0xf0, 0x80, 0x80, 0x80, 0xf0, // C
        0xe0, 0x90, 0x90, 0x90, 0xe0, // D
        0xf0, 0x80, 0xf0, 0x80, 0xf0, // E
        0xf0, 0x80, 0xf0, 0x80, 0x80, // F
    ];
    
    
    pub struct Chip8Neo {
    
        ram: [u8; RAM_SIZE],
        vram: [u8; DISPLAY_WIDTH * DISPLAY_HEIGHT],
    
        stack: [u16; STACK_SIZE],
        registers: [u8; REGISTERS_SIZE],
        pc: u16,
        i: u16,
        sp: u8,
        dt: u8,
        st: u8,
    
    
    #[cfg_attr(feature = "web", wasm_bindgen)]
    impl Chip8Neo {
        #[cfg_attr(feature = "web", wasm_bindgen(constructor))]
        pub fn new() -> Chip8Neo {
    
            let mut chip8 = Chip8Neo {
    
                ram: [0u8; RAM_SIZE],
                vram: [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT],
                stack: [0u16; STACK_SIZE],
                registers: [0u8; REGISTERS_SIZE],
                pc: ROM_START as u16,
                i: 0x0,
                sp: 0x0,
                dt: 0x0,
                st: 0x0,
            };
    
            chip8.load_default_font();
    
        pub fn reset(&mut self) {
            self.vram = [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT];
            self.stack = [0u16; STACK_SIZE];
            self.registers = [0u8; REGISTERS_SIZE];
            self.pc = ROM_START as u16;
            self.i = 0x0;
            self.sp = 0x0;
            self.dt = 0x0;
            self.st = 0x0;
            self.load_default_font();
        }
    
        pub fn reset_hard(&mut self) {
            self.ram = [0u8; RAM_SIZE];
            self.reset();
        }
    
        pub fn pixels(&self) -> Vec<u8> {
            self.vram.to_vec()
        }
    
        pub fn clock(&mut self) {
    
            // fetches the current instruction and increments
            // the PC (program counter) accordingly
            let instruction =
                (self.ram[self.pc as usize] as u16) << 8 | self.ram[self.pc as usize + 1] as u16;
    
            self.pc += 0x2;
    
    
            let opcode = instruction & 0xf000;
            let address = instruction & 0x0fff;
    
            let first_nibble = ((instruction & 0x0f00) >> 8) as u8;
            let second_nibble = ((instruction & 0x00f0) >> 4) as u8;
            let third_nibble = (instruction & 0x000f) as u8;
    
            let byte = (instruction & 0x00ff) as u8;
    
            match opcode {
                0x0000 => match byte {
                    0xe0 => self.clear_screen(),
                    _ => println!("unimplemented instruction"),
                },
                0x1000 => self.pc = address,
    
                0x6000 => self.registers[first_nibble as usize] = byte,
                0x7000 => self.registers[first_nibble as usize] += byte,
                0xa000 => self.i = address,
                0xd000 => {
                    let mut x = self.registers[first_nibble as usize];
                    let mut y = self.registers[second_nibble as usize];
                    let mut offset = 0;
                    for i in 0..third_nibble {
                        y = (y + i) % DISPLAY_HEIGHT as u8;
                        for j in 0..8 {
                            x = (x + j) % DISPLAY_WIDTH as u8;
                            let pixel = self.ram[(self.i + offset) as usize];
    
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                            // @todo must switch the pixel values here
    
                            self.vram[(y * DISPLAY_WIDTH as u8 + x) as usize] = pixel;
                            offset += 1;
                        }
                    }
    
                _ => println!(
                    "unimplemented opcode {}, instruction {}",
                    opcode, instruction
                ),
    
        pub fn clock_dt(&mut self) {}
    
        pub fn clock_st(&mut self) {}
    
        pub fn key_press(&mut self, key: u8) {}
    
        pub fn key_lift(&mut self, key: u8) {}
    
    
        pub fn load_rom(&mut self, rom: &[u8]) {
            self.ram[ROM_START..ROM_START + rom.len()].clone_from_slice(&rom);
        }
    
    
        pub fn beep(&self) -> bool {
            false
        }
    
        pub fn pc(&self) -> u16 {
            self.pc
        }
    
        pub fn sp(&self) -> u8 {
            self.sp
        }
    
    
        fn load_font(&mut self, position: usize, font_set: &[u8]) {
            self.ram[position..position + font_set.len()].clone_from_slice(&font_set);
        }
    
        fn load_default_font(&mut self) {
            self.load_font(0, &FONT_SET);
        }
    
    
        fn clear_screen(&mut self) {
            self.vram = [0u8; DISPLAY_WIDTH * DISPLAY_HEIGHT];
        }